Sony brought to life a sort of crazy virtual “holodeck” experience using a variety of visual tricks, including projection mapping, props, and motion-tracking. All three clips were shot in real-time, with zero edits or post-production. Everything you see is an optical effect seen through the lens of the camera.
(It’s) a series of movie related videos using ‘Immersive Imaging’ which takes 3D projection mapping as its starting point, but gives the viewer a supercharged experience with the help of the PlayStation Move controller.
In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, we can track projections to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.